![]() ![]() Yes! The talent here in Oregon is multidimensional and world-class. Is there a virtual reality community of makers here in Portland? Image: Sam Wolson, Ben Mauk, Nicholas Rubin, Matt Huynh And with artists from around the globe contributing work, don’t forget to travel to go beyond our borders. I’d come into this with an eye towards trying new things, picking a variety of lengths, types, and experiences. Like art and cinema, there’s a little something for everyone: fiction, non-fiction, live-action, animation, pop-culture, and experimental storytelling. What kind of program would you suggest to a first-time VR participant? #The last worker vr full#Whether it’s playing Beat Saber with my kids or watching world-class artists try their hand at this new medium, it is a future full of possibilities I want to be a part of. When you put on the headset for the first time, the most jarring part is that you’re not watching something on a screen from afar, you are fully immersed and actually in the story experience! It has to be seen and experienced to be believed. It mashes up all the things I love-art, film, storytelling, world-building, and interconnectivity-and blends them all in a way that’s truly mind-bending. With everything from competition pieces blurring boundaries and exploring what it means to empathize and have “connection” at this critical point in human history, to incredible footage from pioneering VR mavericks Felix & Paul-who shot Space Explorers on the International Space Station-Portland is one of the only places on the planet to see these works for the first time. Experiencing this exhibition is like cannonballing into the deep end of the pool and discovering what’s next. ![]() The only thing that remains the same is our location, our accessibility, and our safety precautions-everything else is brand new! I am truly fascinated by the breathtaking diversity of what’s presented this year but also encouraged by the introduction of new voices in the mix. What’s new, different, and the same about this year’s Venice VR Expanded? Leo Zullo, Managing Director, Wired Productions, continued, “The design, story and themes of The Last Worker are so unique, and what Jörg, Ryan and their teams are creating fills us with pride, and I am very much looking forward to seeing the story unfold.Are you curious about the virtual reality experience? Wonder what the hype is all about, or not sure what to choose? Amy Dotson, NWFC Director dishes about virtual reality: The invitation to compete in Venice is obviously a little nerve wracking but also incredibly exciting for us and I’m really proud of all the work the team has created to get here.” The hand-crafted style of The Last Worker really reflects the level of thinking and artistry each individual has poured in to create this multifaceted world. Ryan Bousfield, Creative Director, Wolf & Wood added, “To be part of such a prestigious festival is very cool for our small team. There is no better place to introduce the world and characters we’ve been building.” ![]() Jörg Tittel said, “It has been my lifelong dream to see one of my stories in the Biennale, but who knew that it would be with a VR game! It is truly beautiful that the world’s oldest film festival is at the forefront of celebrating the future of storytelling. ![]() Among the 23 nominees, The Last Worker is the only videogame.įeaturing uniquely immersive gameplay, handcrafted 3D and 2D visuals based on concepts by comics legend Mick McMahon and a multi-instrumental score, The Last Worker features intense performances from an all-star cast (to be announced in early September). Wired Productions, Oiffy and Wolf & Wood are excited to announce that The Last Worker from Writer / Director Jörg Tittel has been selected by the 78th Venice International Film Festival (La Biennale di Venezia), which will run from 1st to 11th September.Ĭompeting in the VR Expanded category where it is nominated for a Golden Lion, the World Premiere first chapter of The Last Worker will be accessible exclusively to the jury and accredited festival guests on Oculus Quest/Quest 2. The Last Worker Is the Only Videogame Selected by the 78th Venice International ![]()
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